Mar 28, 2024  
2019-2020 General Catalog 
    
2019-2020 General Catalog [ARCHIVED CATALOG]

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CS 330 - Introduction to Game Programming


Unit(s): 3 Lecture: 2 hours Laboratory: 2 hours
This course is an introduction to the theory and practice of video game design and programming. Video games combine, in real-time, concepts in computer graphics, human-computer interaction, networking, artificial intelligence, computer aided instruction, computer architecture, and databases. This course introduces students to a variety of game engines and frameworks and explores artificially intelligent agents. Students will work as part of a team to create a complete description document for a computer game and implement a prototype of the game.

Grading: GRD
Prerequisite(s): Grade of C- or better in CS 315 or instructor consent.



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