|
Mar 28, 2024
|
|
|
|
CS 330 - Introduction to Game Programming Unit(s): 3 Lecture: 2 hours Laboratory: 2 hours This course is an introduction to the theory and practice of video game design and programming. Video games combine, in real-time, concepts in computer graphics, human-computer interaction, networking, artificial intelligence, computer aided instruction, computer architecture, and databases. This course introduces students to a variety of game engines and frameworks and explores artificially intelligent agents. Students will work as part of a team to create a complete description document for a computer game and implement a prototype of the game.
Grading: GRD Prerequisite(s): Grade of C- or better in CS 315 or instructor consent.
Add to Favorites (opens a new window)
|
|